Kicking off my first month long personal challenge. I'm calling it "Masktober". I'll be trying my hardest to model and texture a new mask every day for the month of October!
Day 4 - Was a inspired by Venom and wanted to make an attempt at a mask in the process of forming. Haven't worked with particles in Max before so it took longer than expected. Converted the pflow into geom and made a material for it in substance. Probably would have remeshed it in zbrush if I had a little more time.